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31 lipca 2011

Wiadomość o aktualizacjach do dota 2 pojawiła się na … blogu TF2 i wkrótce potem zniknęły. Marketing?

http://i.imgur.com/297s4.png

Kolejnym newsem jest zmiana adresu oficjalnego bloga http://www.dota2.com na http://blog.dota2.com (sub domena – możemy spodziewać się dużego portalu na temat gry na głównej domenie prawdopodobnie)

Heroes of Newerth jest teraz darmowe! (Z pewnymi ograniczeniami – http://www.pcgamer.com/2011/07/29/heroes-of-newerth-goes-free-to-play/)

Pełny tekst aktualizacji w rozwinięciu.

Update 
July22. 2011- Dota Team 

  HEROES

- Ancient Apparition: Fixed Ice Blast’s projectile not showing up on the minimap.
- Doom Bringer: Fixed not being able to devour lane creeps.
- Nevermore: Fixed a bug where Requiem wouldn’t hit units that were in the AOE at the start of the spell.
- Tiny: Fixed animation issues 
- Puck: Fixed a bug with Phase Shift on autocast that could cause him/her/it to get stuck attacking Axe permanently
- Spectre: Fixed creeps trailing paths from Spectral Dagger 
- Spectre: Fixed Reality being learnable at level 1. allowing you to cast Haunt
- Sven: Added Warcry buff effect
- Sven: Added God’s Strength status effect. 
- Sven: Buffed up look of Storm Bolt. 
- Sven: Goes red now when using God’s Strength 
- Leshrac: Fixed Pulse Nova cast point 
- Leshrac: Fixed Pulse Nova affecting Ancients. 
- Leshrac: Fixed Pulse Nova being purgable
- Leshrac: Fixed Diabolic Edict cast point.
- Leshrac: Fixed Diabolic Edict being purgable.
- Leshrac: Fixed multiple instances of Diabolic Edict not stacking.
- Leshrac: Fixed Lightning Storm bounce delay.
- Leshrac: Fixed Lightning Storm hitting invis/fogged units
- Leshrac: Fixed a bug with Lightning Storm constantly checking the initial target for Sphere 
- Antimage: new Blink visuaIs
- Antimage: new Mana Void visuals.
- Lich: Dark Ritual can no longer target summoned units.
- Doom Bringer: Devour can now devour lane creeps
- Rattletrap: Hookshot now correctly passes through neutrals.

  ITEMS 

- Fixed Urn recipe message not appearing if the recipe was immediately combined away into the actual Urn itemS
- Fixed case where purchasing items with the courier would not reduce their stock or announce their purchase.
- You will no longer get endless combines from items handed to you by a courier.
- When combining from items on the ground. their containing box will now be also destroyed.
- Items being picked up will no longer be double-counted when considering combines 

  GAMEPLAY

- 6.72d parity update
- Disabled free courier.
- Fixed custom activities not playing on dedicated servers. 
- Fixes Morphling not playing his waveform abilities. Pudge’s Rot. etc 
- Fixed illusions making injury noises when attacked off-screen
- Fixed double-kill credit due to Chen’s Penitence
- Fixed Composite damage hurting ethereal units.
- Improved reliability of targeting enemies just before they enter the fogS UI
- Added spectator view of hero selection.
- Added channeling bar
- Moved inventory slots so there is no gap between them.
- Decreased sensitivity of starting drags.
- Shop change: right click to buy. left click to select, double-click removed.
- Improved ease of edge-scrolling.
- Fixed damage bonus not displaying properly.
- Most video, audio, and game settings are marked dirty and save on ESC in game. tab changes. and exit.
- Vsync and brighness update live.
- Resolution changes happen immediately.
- Audio features game volume. music volume update live. 
- Voice enable, transmit, receive, open mic, and open mic threshold update Iive
- New Buff panel.
- Enemy cooldowns are now hidden in the UI.
- Dimmed/highlight ability button when inactive/active.
- Fixed middle mouse drag-scrolling being unresponsive. especially at low framerates.

  HOTFIX 

- Fixed end game scores being stuck on after playing multiple games.
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